The power of archetype principles in familiar context

Posted on 12.11.04

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In this paper we will build a simple but powerful system containing some of the principles of archetypes. We will first look at how we can specify archetypes. Then we will make some instances and build the part of the system that displays them properly. Later we will implement a user interface where we can add, alter and remove instances. At the end we will try to use this system in both a useful and familiar context. The full article can be downloaded below:

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